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Item #: SCP-XXXX

Object Class: Safe

Special Containment Procedures: SCP-XXXX-2 through 9 and SCP-XXXX-11 are to be kept in a storage container at site-19. The container is to be locked and requests to access any instances of SCP-XXXX in containment at site-19 must be approved by personnel of clearance level 2 or higher. SCP-XXXX-1 and 10 are to be stored in the employee break room at site-19, along with several other non anomalous gaming titles, for employee recreational use. SCP-XXXX-1 through 11 are to be kept in a secure storage container at site-19. Requests to remove any instance of SCP-XXXX from said containment must be approved by at least two (2) different personnel of clearance level 2 or higher. No instance of SCP-XXXX is to be removed for anything other than a valid test or experiment. SCP-XXXX-1 and any of SCP-XXXX-2 through 11 are only to be activated and interacted with by D class personnel and only for testing purposes.

Description: SCP-XXXX consists of a modern games console and hardware, hereby referred to as SCP-XXXX-1, and 10 gaming titles, hereby referred to as SCP-XXXX-2 through 11. SCP-XXXX-1 is a games console of the popular variety "XBOX 360", consisting of the main console of arcade varient, a hard drive seemingly from the "elite" variation of the console, a power cable with incorporated transformer, and an HDMI video cable. SCP-XXXX-1 has been decorated with several self adhesive images that appear to have been obtained by the orginal owner as a part of SCP-XXXX-3. SCP-XXXX-2 through 11 consist of 10 popular gaming titles, listed below:
SCP-XXXX-2: Fallout: NEW VEGAS
SCP-XXXX-3: GEARS OF WAR 3
SCP-XXXX-4: The Elder Scrolls V: SKYRIM
SCP-XXXX-5: METRO 2033
SCP-XXXX-6: Grand Theft Auto IV
SCP-XXXX-7: BATTLEFIELD 3
SCP-XXXX-8: CRACKDOWN
SCP-XXXX-9: HALO 3
SCP-XXXX-10: Forza motorsport racing 3
SCP-XXXX-11: CALL OF DUTY: WORLD AT WAR

When SCP-XXXX-1 is used with SCP-XXXX-2 through 9 or SCP-XXXX-11 any instance of SCP-XXXX-2 though 11, the user appears to develop tendancies from the gameplay of the used instance, for example D class that have been tested with SCP-XXXX-1 and 6 appear to develop extreme disregard for the safety of themselves, others and any foundation equipment. How SCP-XXXX manifests this effect on users is unclear and any instance of SCP-XXXX can effect personnel in this way, even when used independently although to greatly diminished effect. This effect appears to develop in strength and severity the longer SCP-XXXX is interacted with, with subjects becoming convinced they are now a part of the game.

TEST LOG SCP-XXXX-1

SUBJECT: D-928, a 24-year-old white male
INSTANCES USED: SCP-XXXX-1, SCP-XXXX-2
TEST RESULTS: Upon release from the testing area subject attempted to collect up several items from the surrounding area, when question D-928 stated that he was "scavenging for stuff [he could] use", elaborating that he could "get some caps for at least some of this crap".

addendum: subject appeared calm if cautious and withdrawn, suggest return to D class dorms- Dr.██████. Subject terminated after attacking security staff for attempting to confiscate several illicit items subject had "scavenged".

TEST LOG SCP-XXXX-2

SUBJECT: D-1023, a 47 year-old white male
INSTANCES USED: SCP-XXXX-1, SCP-XXXX-7
TEST RESULTS:Subject expressed distaste at the test however complied when prompted, and interacted with SCP-XXXX. After aproximately seventeen (17) minutes of interaction subject refused to play any longer. Subject returned to D class dorms with no adverse effects.

It seems SCP-XXXX only effects the user when it is given full attention. D-1023's frustration and lack of interest in SCP-XXXX appear to be the cause of SCP-XXXX's lack of effect. Dr.██████

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